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    Multi-body systems

    Gears

    • Larger gear - > slower spin
    • Accelerations - > tangential are equal but centripetal are not
    • Opposite direction

    Application alert!

    Four-bar linkages uses multi-body systems by combining several members to create a mechanism.

    Four-bar linkages are a prominent example of a multi-body system.

    Heads up!

    Gears builds on this content in mechanism design.

    Gears are common mechanical elements that can transmit or transfer power, change the direction or orientation of a shaft, or synchronize two shafts.

    Standard sign convention

    1. \( \omega_{1z} \) and \( \omega_{2z} \) have opposite signs (the gears rotate in opposite direction)
    2. Smaller gears rotate faster
    Example: Rotating gears. #rkc-gsc
    Example: Rotating gears with chain. #rkc-csc

    Gear kinetics

    When two gears in equilibrium mesh,

    • There is a "contact force" between the gears—this comes from Newton's third law.
    • This contact force is perpendicular to the radius of the gear and produces a moment on each gear.
    • For each gear,
      $$ I \alpha = M + F_c \ r $$
      where \( M \) is an external moment and \( F_c \ r \) is the moment created by the contact force.

    Slider cranks

    Image from Wikimedia. CC BY 2.0

    A slider crank mechanism is a common mechanical system that converts rotational motion into linear motion. It consists of a crank, a connecting rod, and a slider. The crank rotates about a fixed axis, the connecting rod connects the crank to the slider, and the slider moves linearly along a guide or track.

    Here are some things to keep in mind when solving problems involving slider-crank mechanisms:

    • The velocity of the slider is purely tangential to the path of the slider.
    • The acceleration of the slider is purely tangential to the path of the slider.
    • The slider has a reaction force normal to the path of the slider.

    Review?

    Need a review of types of connections?

    This content has also been in statics.